Here is my handpainted low-poly Barrel made using Blender3D, and edited [vertex and normal corrections) in Maya 2020. This 3D model was primarily hand-painted using Clipstudio Paint and Clipstudio paint Modeler for synchronization painting.
Texture maps were edited and formatted using Photoshop CC and Blender3D texture editor.
SketchFab 360 view
Barrel Turnaround